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We are here at Museo Rufino Tamayo in
Mexico City with Arcangel Constantini. How many HTML wrestling matches
have you been organized so far? So originally the idea was more basic,
where you had many artists manipulate html pages on one server? So it was more like a server online where
anybody who got the password could be part of? How did that work out, did anybody abuse
the free server? Did you ever find out who did it? Is that when you decided to change the
way you conducted these battles? Do you see this as a positive thing or
negative thing? The idea was originally very open to all, and I assume
you were hoping for a very utopian type of online anarchy, but because
of that one incident it somehow has to be more rules? Was that at all interesting to you? Even though it was sort of destructive? How did you come up with this idea? What
was the concept behind this Infomera HTML Wrestling? Infomera.net is a process that happens on the web, two artists confront each other in a context elaborated as a metaphor within a specific period of time. Infomera.net is a conceptual performance/happening elaborated as a ludic expression that demonstrates the diffusion and execution of the technique between the confronting artists. It’s not really a fight; it’s more of a collective expression between two people, an event of user/artist expectations and unique situation's. Do you think the wrestling part of it
has something to do with you being Mexican? Do you think if you would’ve
been born in say Germany that you might have used a different analogy? There’s also certain levels of
choreography involved in the sport.
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Can we still see all the results from
these matches?
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You are a digital artist yourself as well.
When did you start working with digital format? I remember the piece in which you modify
an Atari. Tell us a little bit about that. So you started young?
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